Rage

Mechanics

Rage increases a unit’s attack and movement speed.

How it works

  • The stack cap starts at three. Each rank of Rage Stacking adds three, up to a cap of 15.
  • Attack and movement speed bonuses have diminishing returns as stacks increase.
  • Rage lasts for the battle. It does not heal by default; unit-specific upgrades can add healing.
  • Vampiric Claws heals when Rage triggers. Healing a unit already at full health does not weaken later heals.

Base speed bonus by stack count

Rage stacksAttack and movement speed bonus
1+175%
2+277.37%
3+350%
6+491.29%
9+581.34%
12+647.58%
15+700%

Bonuses before unit-specific Rage upgrades.

Related records

Changes in v1.0.8

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